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- on exitFrame me
- global j
- repeat with j = 40 to 46
- set the constraint of sprite j to 0
- end repeat
- repeat with j = 40 to 46
- set the constraint of sprite j to j - 8
- set the locH of sprite j to 400 + ((j - 31) * 50)
- set the locV of sprite j to 55
- end repeat
- repeat with j = 59 to 65
- set the constraint of sprite j to j - 27
- end repeat
- sprite(40).color = rgb(128, 128, 128)
- sprite(41).color = rgb(255, 0, 0)
- sprite(42).color = rgb(255, 255, 0)
- sprite(43).color = rgb(0, 255, 0)
- sprite(44).color = rgb(0, 255, 255)
- sprite(45).color = rgb(0, 0, 255)
- sprite(46).color = rgb(255, 0, 255)
- showit(185, 187)
- hideit(188, 190)
- showit(191, 191)
- hideit(192, 197)
- showit(198, 200)
- hideit(201, 202)
- showit(203, 203)
- end
-